Tuesday, 30 August 2011

Enviro speedy

Waterfall Cottage
Still practicing with me enviroments, heres a little cottage at the foot of a waterfall.

 Some character WIPs now, those fingers are looking a little chubby, theyre going to have metal gloves on, so i think ill bulk out the thumb so it doesnt look wierd.

Monday, 29 August 2011

Bird head

2 hours maybe?
Had a look at some awful japanese street fasion website yesterday, some were interesting but other were just stupid. I did like how the full bodied shots were taken though. How the VP was usualy about sholder hight, pretty fancy.
 Finished a walk cycle of my sprites, managed to get a little bob going aswell. Would look better a little more sped up maybe, i think theres a part of the hand that throws it off a bit. Hmm.

Sunday, 28 August 2011

Queens building practice

Knight Illustration
Decided its time to look into perspective, absiacly, one again, I start from square one. Found some really nice links on Isometric perspective. Anyway. Derp derp.

Saturday, 27 August 2011


Junk durrr

Maybe I should start doing a charcter a day, could be a good investment. Do a bunch of small drawings than have a day of drawing a more highly polished one. I dont know.

 I should probably be more selective of what i post online. Oh well.


Screenshot trying to explain one of my recent drawing methods. Works kind of well when doing large scale things, but you need to work delicately, but loose? If you get what I mean, More controle in a tighter space. Like a, surgen, or a cat.

Friday, 26 August 2011


40 minutes
Just a quick speedpaint today,practicing etting everything in perspective.I think it's a good idea to try and implement parts of perspective in all darwings, ofcorse nature doesnt have very much perspective, it has distance fade which makes you see distance. Overall yeah, quite a dull picture.


A nicer render of that shack I did a while back.
 Also this is my first sprite since i was, what, 13-14? Ignore the nakedness, this is just a base, the heads are detachable and so forth. Going to make a full sprite sheet with changeable heads and what not, I just need the correct limitations for this to go ahead. Also these dont take very long to make. Its strange.

Thursday, 25 August 2011

Wip Knight

Work in Progress
Quick WIP of my knight character illustration. trying a limited palette this time. This is going to take a while, so Ill come back to it later. Back to 3d modeling.

Tuesday, 23 August 2011

Imagination spader speeder

Been studying spiders and stuff today, theyre cool. Didnt know their hearts are in their abdomen. But you would think so from the name...derp.

Monday, 22 August 2011



Still Life- Plums in water

Been studying feet this morning. Complicated little things. I think my tradiational sketches this morning are better than the photostudy. I think I spent a bit too long on this, wasnt really neccacary. Oh whell.
Still life with some plums, decided to put them in water just to see what they'd look like, they floated for  while but when i got to painting them they fell, bit lame. Took an hour, natural lighting for the win!  Infact the lighting was so bright Im not sure how grey the achual image is, cant see it from glare and stuff. :I

High poly Model

Low Polly model
 Man am I sick of these models. Took the low polly into zbrush, zbrush messed up the low polly mesh along with the bump map and deformed the low polly. The maps had all sorts of problems, major head aches all over. Im pretty tired of these models at the moment. So Im going to start a new charcter, and forget about these. Im so fed up with them, texturing the bodys in detail is too draining to do at the moment. Just slow pased. :L Also I've come to realise his head looks tiny, that sucks.

Sunday, 21 August 2011

More crap
Imaginaton crap

Did something like this with a similar method of painting 9 months ago, this looks better than that, but still not 9 months later good enough, well they are speedy things anyway.
Also hurr, silly 40 minute doodle, would have done more corrections and gernarly made it look good..but i ran out of time. :I Bummer. 3D time!

Saturday, 20 August 2011

Queen Scaraba WIP

Ragnarok Fanart- Queen Scaraba

Drawing the queen scaraba today, didnt feel like doing photo studys or anything. This isnt finished yet, its still low res. But I might keep it low res. Ill come back tto it, and finish it tomorrow maybe.


First zbrush mess

Well this is what i made today (yesterday). The goal was to set out to make a bump map in Zbrush, from a high polly to use on a low polly mesh. I also hada try at AO mapping. Suprisingly, these things worked. Yay, now I know how to do it, now i need to learn how to do it right.
Problems ive ran into, random textures on model, very apparent seams, AO arifacts. also, the AO is very dark on the fingers for some reason. Oh well. It's my very first try at both zbrushing a model, high to low and AO. Other attemps I havnt really known what I was doing at all. Hey, this is just a bench mark for me. And a pretty easy one to beat. Soon, Ill be making cool zbrush shit with Mary and the like. ;D

Thursday, 18 August 2011


Female armor

Crapshack- 583 tri

The more photostudys the merrier.
And a speed model with hand painted textures. Just finished this dead on 12. Nice one.

Wednesday, 17 August 2011

Sick gain

Male Armour Concept

D: Feeling fatigued today, keeps happening when this throat infaction thing decides to flare up again, I've had it for months man.
Ah finished the male concept, I'll draw up some heads another time.

Tuesday, 16 August 2011


Photostudy- 30-40 mins
MMO Character - W.I.P
MMO Character- Idea Map
Self Portrait, 30 minutes

George Cohan Statue

Ak! Over slept today, instead of 9 hours drawing, I get 6, lame! I look quite smug in this painting, hu?
And another photo study, I was only interested in the armor and the face, didnt care too much for backgrounds this time.
 Also some more work in progress for my MMO chaeracter project. Just need to render them out and theyll be fine.I also added my current idea map, Ill add comments later on, but keeping a PDF of photos I collected seems like a good way to keep my ideas together. Today is a bit of a shambles, so im going to just out some drawing time and go right into 3D. (edit) Think it was worth it, got most of the Cohan statue down, just need to go in and lower the poly count and fix up areas. Going to have to rig this to get it in the right stance, ah, it will be worth it.

Sunday, 14 August 2011



Quick photo study of a knight, goingto model a charcter later want to get the concepts out pretty quickly, so just soaking up info for the moment

Knight Concepts

 Okay, heres the front veiws of my Male and Fermale Knights. They still need work ofcorse, need to render in the details and finish up on the side and back. Really want to sharpen up those edges soon.
I think what ill do is make the heads seperately, as in, if I chooseto model a male Ill make a seperate male head for it away from the costume. Anywho. I need to go eat, my diets gotten pretty more. And take a walk to morrison. Yey.

Saturday, 13 August 2011


High top cop!
Still life

Im begining to think all my studying is beginingto pay off, im quite happy with the result of that copper, didnt have have referances for the person at all, referanced the clothes though, I dont know what New york police look like. Perhaps I could tie this character in with my race track... Probably not.

Duffy statue is coming along, took it into zbrush and back out to retype. Trying to cut the tri count down now, 7K is too much for a sculpture.

Friday, 12 August 2011


Ahh, my external hard drive bugged out today. Says I need to format it. All my stuffs on there man.
Well that got fixed, die in fire windows updates!
Though i'd aslo post some hand painted textures ive been doing. These studys have really helped my texturing i think. Well painting skin atleast.

Thursday, 11 August 2011

Wednesday, 10 August 2011

Still life - Treasure chest
Photo study- Patryk's mom

Spent abotut 45 on the still life, took a break and lost track of time, but it was serposed to be quick. Argh.
Couldnt be arsed to render out the face of the photostudy. Im 15 minute over my drawing time anyway. Time forsome 3dsMax.

Tuesday, 9 August 2011


Still Life, Cactus

Head from imagination
Drape study

Self portrait
Father Duffy

Couple bits done today and a bit from yesterday. Dont feel like comenting much on it all today. :C Sad face.
Think I got some nice shading on that pinup though.