Wednesday, 29 February 2012

Werdnes Der

Wednesdays are usualy pretty good, feel really tired today however.
Heres a speedpaint, super fast!

Saturday, 25 February 2012

New character ahoy

Started work on a new character model today.
Going for a fast model this time too. Already done a high to low of his boots and head. I think Ill try for a military sort of guy, but not too bulky and generic. Well here's hoping at least.

Thursday, 23 February 2012


Yeah, getting a speed paint in before labs close!

Pop gun!

Blap blap yall
Oh I forgot to say, hur Unreal material editor pinch.

Paints and whatever else

Wednesday, 22 February 2012

Vikings are vikings

Felt like I could have pushed this one alot further and really made a great piece.
But than I just got tired of the whole viking thing. Might do something on france instead.

Tuesday, 21 February 2012

Labs lab labs labs

Just a half hour speed paint in the labs. Sometimes I just end up noodelng on texturing, its often good to do something else productive to get work flowing again.

Sunday, 19 February 2012

Thursday, 16 February 2012

Concerpting away

Examples of the kinds of concepts ive been up to of recent, not going for that super amazing concept promo work you seem to see all the time. Just ideas you know. Just two of a bundle im doing for the Queens Project at my uni. Still, good times.

Wednesday, 15 February 2012

Sickness and vikings

Well Ive decided being ill is the best course of action to visual art improvement.. Well maybe not. Either way, I hate being ill, but gives me time to draw so its good.
Been working on some Viking related stuff today.

Thursday, 9 February 2012


Yeah remake of the gladiator pretty much done.
5,626 triangles, Difuse, normal and specular 1024x1024 maps.
Going to finish rigging it tomorrow, could have got it done today, but I watched TV instead.

Tuesday, 7 February 2012


Been working on a character during my group project. The idea was to make a character in 2 days. Instead, I managed to make a base mesh. However from than I managed to make this guy. Bash meshes are pretty cool, I can make just about any character from one basic set. Man this guys tiny feet sure made me laugh.
Its still work in progress, yet I thought I would share.

Thursday, 2 February 2012


A zbrush head i did today. Ive never really made anything out of a solid Zsphere before, I usualy make it in 3dsmax than use zbrush as a normal map generator (in a sence). So I tried just working from the basics. I have a long way to go it seems, Im not a natural sculptor.

Wednesday, 1 February 2012